﻿#region Using

using System.Collections.Generic;

using Common.Base;

#endregion

namespace GameLogic.External
{

    #region Using

    #endregion

    public interface ITile
    {
        int Identifier { get; }

        IPlayer Owner { get; }

        IBuilding Building { get; }

        IEnumerable<IRoute> FarmerRoutes { get; }

        IEnumerable<IRoute> MilitiaRoutes { get; }

        int Hitpoints { get; }

        Position Position { get; }
    }
}